Tag Archive for 'monday-night-combat'

07JunMore Monday Night Combat from @uberent

I can’t wait for them to let us know when this game ships. I want it bad.

07AprMore Monday Night Combat!

I can’t wait for this game to come out

05MarMonday Night Combat – I’m in Lurv

If I haven’t mentioned it enough, I am a HUGE fan of Team Fortress 2. Not only is the game balanced (for the most part), but it is done in a tongue-in-check way that doesn’t take itself to seriously. TF2 focuses on being fun first, and everything else falls in to place.

Sadly, TF2 on the Xbox 360 is no where near the amazing experience it is on the PC. It has yet to be updated from the initial launch of the game, which means all of the new weapons, class balancing, maps, and rule sets are missing on the console version. It is also prone to people cheating, and if you can find a match, it will be a test or your patience. There was a video I saw that restored my faith in class-based shooters on a console:

Monday Night Combat, by Uber Entertainment, looks strikingly similar to TF2. There are multiple classes, each with strengths and weaknesses. It is light-hearted, and for all intents and purposes is a re-skinned TF2…. and I am fine with that. I would love to have a great class-based shooter on the 360.

The one thing that Uber needs to make sure they do is push updates to players for new content. If I have to pay $5 for every update, I am going to leave this game by the wayside and go turn on my PC, where I get all the TF2 updates freely. Games like this require constant tweaking and regular rollouts of new additions to keep the game fun and balanced. If Uber treats MNC like Valve treated the console version of TF2, it will become the same wasteland that TF2 is now.

(And yes, I realize that Valve wanted to put out free updated for TF2 and Microsoft wouldn’t let them distribute the content for free at the time.)